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Queen of Bounty by PG Soft: the game window on 1xBet in Mauritania
Queen of Bounty on the 1xBet site for Mauritania: what this page holds
Queen of Bounty is one title in the slots catalogue of the official 1xBet site for Mauritania; the studio PG Soft made it, and its tile on the shelf of reel titles is where the window behind this address is opened from. The section is sorted by mechanic rather than by discipline, so live tables with a dealer, reel games and number draws each sit in their own family with their own controls.
What the page leaves out is the inside of the title. Artwork, symbols, the paths that count and any extra phase are chosen by the studio and written into the rules panel of the window, where they differ from one title to the next. The site supplies the rest: the sign-in, the balance in ouguiya, the list of rounds and the cashier, and those parts read the same whichever title is open.
Opening the title on a phone or a computer 📱
The address of this page opens in the browser of a phone as it stands, and the same window appears on a computer screen with more room around it. Locking orientation in the phone's settings stops the screen from flipping at the slightest movement during a round.
Layout is judged on the device actually in use: what looks comfortable on a large panel can turn cramped on a smaller screen held at arm's length. The layout the studio drew for Queen of Bounty is visible on its first screen, and one round, staked or not, shows whether the symbols stay readable when the phone is held at arm's length.
Signed out and signed in: what the window allows
A trial round on practice figures, where PG Soft built one into this title, needs no account; a round for ouguiya needs the account signed in, whatever the title. Play-money mode is first of all a map of the buttons: where a round starts, where the history sits, where the settings hide, before any funds are involved.
In the window | Before signing in | With the 1xBet account signed in |
|---|---|---|
Trial round, where the title has one | runs on practice figures | still offered, from the same screen as the real one |
Round for an amount in ouguiya | not offered | taken from the balance at the press |
Balance readout | practice figures only | the account balance in MRU |
Rules panel and paytable | readable during the trial | readable at any moment |
Round history | nothing kept | one entry for each round played for ouguiya |
Cashier of the account | out of reach | in the account menu, outside the window |
The trial credit runs out like any other, and reloading the page puts it back to its starting point, so a test can be stretched as long as it stays useful. The account itself is opened once, through the sign-up form of 1xBet, and the same login then serves the sport line, the live section and every tile of the catalogue.
The amount per round, in ouguiya
Settings run through arrows, a list of ready values or a slider, and many titles add a button that jumps straight to the top of the range. In Queen of Bounty the selector shows its values in ouguiya (MRU), and the amount on display at the moment of the press is the amount taken, with nothing added by the site.
A session ends above zero: the moment the balance drops under the title's minimum stake, no further round can be launched. There is no separate purse for games: the sum leaves the main balance of the 1xBet account, the same figure the sport pages show, and a deposit made through the cashier of the account serves this title and every other page alike.
One round, from the press to the settled balance
Cutting the animation with a second tap shortens the wait and moves nothing else: the outcome shown stays the one settled at the start of the round. What the window shows while the field turns is presentation; what it shows once the field rests is the result, and the balance readout moves at that same moment.
Part of the window | Before the press | While the field moves | Once it comes to rest |
|---|---|---|---|
Stake selector | open to change | held for that round | open again, at the same value |
Balance readout | the balance in ouguiya | already lower by the amount launched | raised by whatever the paytable counts, or left as it was |
Launch button | waits for a press | idle, or turned into a stop key where the title allows it | ready for the next round |
Automatic series, where the title has one | count and stop condition chosen | counting the rounds down | going on to the limit, or stopped at it |
Round history of the account | nothing yet | nothing yet | a new entry with time, amount and outcome |
A session ends because the player decides so; no round announces that it is the last, and the next one stays available while the balance holds. Between two rounds the window waits: the amount stays as set, the field keeps its last picture, and nothing moves until the next press or the next step of a running series.
The account history logs every round of the run on a line of its own, exactly as if each had been launched separately. On the titles that carry the switch, its panel lists the stop conditions the studio provided; a title without it takes one press per round, and nothing else in the window changes.
Field, paths and the symbols the paytable of Queen of Bounty may name
Where the grid carries paying lines, combinations are read along paths set in advance, and the title's info sheet shows which ones are counted in each case. Where the field is built of bands and rows, their count is seen on the first screen, and whether the title counts declared lines, runs of neighbours or clusters is stated in its paytable.
In card games the same trade-off returns as the number of hands taken at once, each of them settled separately when the deal closes. The line of the rules that names the counting mode also says what a full round costs in ouguiya.
Every symbol described below exists in Queen of Bounty only if its paytable names it; a title designed without one shows no trace of it. Two copies inside one combination double nothing: the line settles once, at the value of the symbol being replaced. Where the rules restrict the bands that symbol may land on, or the symbols it cannot replace, the restriction is set out in the same panel.
Where the field is split into two halves, counting runs across both as a single screen, with no regard for which half a copy landed in. How many of them are needed is a figure of the title, printed in its rules.
How many rounds are granted follows the count of trigger symbols present when the phase opened, each extra copy moving the award up a step listed in the rules. A series of that kind ends on its own, and the balance is drawn on again only from the next ordinary round.
In number titles the coefficient applies to the card once a stated count of hits is reached, and it acts a single time when the draw closes. A round that shows no such coefficient has simply produced none, and its value, where it appears, is the one the rules state.
Settings picked before the press travel with the phase from start to finish, with no way to adjust them once it is under way. Where this title carries that button, the amount it asks is shown in ouguiya before confirmation; where it does not, the extra stage is reached through ordinary rounds or is absent from the title.
The figure on display is converted into the account currency, so one and the same reserve reads as different numbers depending on the wallet in use. A counter of that kind appears only in a title built around such a pool, and its rules say how the pool is released; every other title settles its rounds from the paytable alone.
The list of rounds in the account
A title opened in demonstration mode is logged apart, and that separation stops rounds which touched no balance from being counted as played. The list is a page of the account rather than of the title, so the rounds of Queen of Bounty stand there beside rounds from every other game, in the order they were played.
Funding the account before stepping into the category, through one of the methods available at the cashier, keeps a started run from being cut short. The window can be closed between two rounds and reopened later, with the last entry already in the list.
Is it the tempo and the look you were after?
Long sequences carry animated interruptions that split a turn into two moments; some treat that as breathing space, others as waiting they would rather skip entirely. A single round, watched with the sound on and then off, gives the pace of this title.
A narrative skin adds progress screens between phases; those screens show a story moving along and change nothing about what a round can produce. The look of this title is already on its tile, and the window only confirms at full size what the tile promised.
Name and thumbnail say next to nothing about the mechanic; the family a title sits in stays the most dependable clue before its card is opened. When neither the pace nor the look is the one wanted, the quick games of the 1xGames section are built on a different kind of round, and the index of studios leads to whatever else carries the signature of PG Soft.
Closing the window
The section takes short visits well: a few minutes cover one family end to end, and the rest waits for another day. Leaving Queen of Bounty takes one press on the cross of the window, which lands back on the tile; the main page of 1xBet in Mauritania is one step further back, with the sport line and the live section laid out on it.
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Queen of Bounty: questions before the first press
Where are the lowest and highest amounts that Queen of Bounty accepts per round written?
Inside the rules panel of the title, not on this page. Entry conditions for the bonus round are written down plainly instead of being worked out afterwards by stacking up spins. Both figures belong to this one title and appear in ouguiya in the window itself.
Where is the trial button of Queen of Bounty, and what if there is none?
On the tile of the title or on its opening screen, whenever the studio has built the mode in. A title that refuses to load in trial behaves the same way on real money, and the trial is the cheapest way to spot a device or connection problem. A title without the button opens for ouguiya only, and its rules panel is then the place to read before the first press.
Does the balance shown in Queen of Bounty on a phone match the one shown on a computer?
Yes: the balance belongs to the account and not to the device, so the readout gives the same ouguiya on either screen. An Android and iOS application exists for anyone who prefers an icon on the home screen, yet it stays optional because the mobile site reaches the same catalogue.