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Anubis Wrath by PG Soft: the game window on 1xBet in Mauritania
Anubis Wrath on the 1xBet site for Mauritania: what this page holds
Anubis Wrath is one title in the slots catalogue of the official 1xBet site for Mauritania; the studio PG Soft made it, and its tile on the shelf of reel titles is where the window behind this address is opened from. The outcome appears the instant a round ends, with no settlement to wait for, unlike a wager that is only resolved once the match is over.
What the page leaves out is the inside of the title. Artwork, symbols, the paths that count and any extra phase are chosen by the studio and written into the rules panel of the window, where they differ from one title to the next. The site supplies the rest: the sign-in, the balance in ouguiya, the list of rounds and the cashier, and those parts read the same whichever title is open.
Opening the title on a phone or a computer 📱
The address of this page opens in the browser of a phone as it stands, and the same window appears on a computer screen with more room around it. A vertical layout tucks history, rules and settings behind one icon, so an extra tap replaces what stayed permanently visible on a desktop.
Nothing enlarges with a pinch inside the game window: the size shown is the size you keep, which makes picking a fitting layout worthwhile from the start. The layout the studio drew for Anubis Wrath is visible on its first screen, and one round, staked or not, shows whether the symbols stay readable when the phone is held at arm's length.
Signed out and signed in: what the window allows
A trial round on practice figures, where PG Soft built one into this title, needs no account; a round for ouguiya needs the account signed in, whatever the title. Play-money mode is first of all a map of the buttons: where a round starts, where the history sits, where the settings hide, before any funds are involved.
In the window | Before signing in | With the 1xBet account signed in |
|---|---|---|
Trial round, where the title has one | runs on practice figures | still offered, from the same screen as the real one |
Round for an amount in ouguiya | not offered | taken from the balance at the press |
Balance readout | practice figures only | the account balance in MRU |
Rules panel and paytable | readable during the trial | readable at any moment |
Round history | nothing kept | one entry for each round played for ouguiya |
Cashier of the account | out of reach | in the account menu, outside the window |
Moving from trial to real play happens on the title's own screen, and neither the field nor the rules nor the layout change at the switch. The account itself is opened once, through the sign-up form of 1xBet, and the same login then serves the sport line, the live section and every tile of the catalogue.
The amount per round, in ouguiya
The gap between two offered values weighs more than the top figure: a fine step lets the sum be tuned to the session, while the ceiling serves only a minority. In Anubis Wrath the selector shows its values in ouguiya (MRU), and the amount on display at the moment of the press is the amount taken, with nothing added by the site.
An amount set aside and taken out through the methods available at the cashier leaves play for good and joins no further round. There is no separate purse for games: the sum leaves the main balance of the 1xBet account, the same figure the sport pages show, and a deposit made through the cashier of the account serves this title and every other page alike.
One round, from the press to the settled balance
Every round settles on its own and keeps no trace of the one before, so a run of launches builds nothing that carries over from round to round. What the window shows while the field turns is presentation; what it shows once the field rests is the result, and the balance readout moves at that same moment.
Part of the window | Before the press | While the field moves | Once it comes to rest |
|---|---|---|---|
Stake selector | open to change | held for that round | open again, at the same value |
Balance readout | the balance in ouguiya | already lower by the amount launched | raised by whatever the paytable counts, or left as it was |
Launch button | waits for a press | idle, or turned into a stop key where the title allows it | ready for the next round |
Automatic series, where the title has one | count and stop condition chosen | counting the rounds down | going on to the limit, or stopped at it |
Round history of the account | nothing yet | nothing yet | a new entry with time, amount and outcome |
A round is short: the stake goes down, the game runs, the result shows, and everything starts again from nothing for the next one. Between two rounds the window waits: the amount stays as set, the field keeps its last picture, and nothing moves until the next press or the next step of a running series.
Access sits right next to the launch key, either as a separate button or as a small menu that opens when the finger is held down on it. On the titles that carry the switch, its panel lists the stop conditions the studio provided; a title without it takes one press per round, and nothing else in the window changes.
Field, paths and the symbols the paytable of Anubis Wrath may name
Titles built on a wheel swap the grid for a ring, where the result rests on a single stopping position, with no path or alignment to read. Where the field is built of bands and rows, their count is seen on the first screen, and whether the title counts declared lines, runs of neighbours or clusters is stated in its paytable.
A combination sitting on a switched-off line enters no calculation at all, even though it stays perfectly visible once the reels have stopped. The line of the rules that names the counting mode also says what a full round costs in ouguiya.
Every symbol described below exists in Anubis Wrath only if its paytable names it; a title designed without one shows no trace of it. Number games have an equivalent square, one that stands for any figure on the card when the picks are set against the draw. Where the rules restrict the bands that symbol may land on, or the symbols it cannot replace, the restriction is set out in the same panel.
In cascade games they stay put while counted symbols are cleared away, keeping their positions until the chain of falls comes to an end. How many of them are needed is a figure of the title, printed in its rules.
When ordinary play resumes, the screen adds up everything the sequence produced and presents it as one combined total rather than round by round. A series of that kind ends on its own, and the balance is drawn on again only from the next ordinary round.
Scope is written into the rules: the whole round total, a single line, or one combination alone, depending on how the game itself is built. A round that shows no such coefficient has simply produced none, and its value, where it appears, is the one the rules state.
Once running, a purchased sequence follows the same rules as one reached by trigger: identical flow, identical symbols, identical draw behind them. Where this title carries that button, the amount it asks is shown in ouguiya before confirmation; where it does not, the extra stage is reached through ordinary rounds or is absent from the title.
In number games the same principle shows up as a moving top prize attached to the card rather than a meter sitting above a set of reels. A counter of that kind appears only in a title built around such a pool, and its rules say how the pool is released; every other title settles its rounds from the paytable alone.
The list of rounds in the account
A title opened in demonstration mode is logged apart, and that separation stops rounds which touched no balance from being counted as played. The list is a page of the account rather than of the title, so the rounds of Anubis Wrath stand there beside rounds from every other game, in the order they were played.
Opening the rules panel before the first round spares breaking a run later to check how a sequence gets triggered. The window can be closed between two rounds and reopened later, with the last entry already in the list.
Is it the tempo and the look you were after?
The extra phase moves at a pace of its own, slower as a rule, so a brisk title can hold long sequences inside it. A single round, watched with the sound on and then off, gives the pace of this title.
A narrative skin adds progress screens between phases; those screens show a story moving along and change nothing about what a round can produce. The look of this title is already on its tile, and the window only confirms at full size what the tile promised.
Number draws arrive at intervals, leaving room to read or talk between announcements instead of staying fixed on the screen. When neither the pace nor the look is the one wanted, the quick games of the 1xGames section are built on a different kind of round, and the index of studios leads to whatever else carries the signature of PG Soft.
Closing the window
Questions about the account rather than a title go to site support, reachable from the very same page. Leaving Anubis Wrath takes one press on the cross of the window, which lands back on the tile; the main page of 1xBet in Mauritania is one step further back, with the sport line and the live section laid out on it.
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Anubis Wrath: questions before the first press
Where are the lowest and highest amounts that Anubis Wrath accepts per round written?
Inside the rules panel of the title, not on this page. When a screen carries a main stake alongside side stakes, each one is explained separately with its own scale. Both figures belong to this one title and appear in ouguiya in the window itself.
Where is the trial button of Anubis Wrath, and what if there is none?
On the tile of the title or on its opening screen, whenever the studio has built the mode in. Bonus rounds and free spins trigger in demonstration too, and they are often the reason a trial gets launched at all. A title without the button opens for ouguiya only, and its rules panel is then the place to read before the first press.
Does the balance shown in Anubis Wrath on a phone match the one shown on a computer?
Yes: the balance belongs to the account and not to the device, so the readout gives the same ouguiya on either screen. The mobile version keeps the full catalogue, as search, filters and categories all remain, with nothing trimmed compared with the desktop screen.