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Dice Duels by KA Gaming: the game window on 1xBet in Mauritania
Dice Duels on the 1xBet site for Mauritania: what this page holds
Dice Duels is one title in the slots catalogue of the official 1xBet site for Mauritania; the studio KA Gaming made it, and its tile on the shelf of reel titles is where the window behind this address is opened from. The section is sorted by mechanic rather than by discipline, so live tables with a dealer, reel games and number draws each sit in their own family with their own controls.
What the page leaves out is the inside of the title. Artwork, symbols, the paths that count and any extra phase are chosen by the studio and written into the rules panel of the window, where they differ from one title to the next. The site supplies the rest: the sign-in, the balance in ouguiya, the list of rounds and the cashier, and those parts read the same whichever title is open.
Opening the title on a phone or a computer 📱
The address of this page opens in the browser of a phone as it stands, and the same window appears on a computer screen with more room around it. Following a live match and playing on one phone means flipping between apps, while a computer shows both side by side.
Some games rearrange their interface according to orientation, others simply shrink the original image; the difference shows the moment a title opens on a phone. The layout the studio drew for Dice Duels is visible on its first screen, and one round, staked or not, shows whether the symbols stay readable when the phone is held at arm's length.
Signed out and signed in: what the window allows
A trial round on practice figures, where KA Gaming built one into this title, needs no account; a round for ouguiya needs the account signed in, whatever the title. The question this mode answers honestly is a personal one: does the pace suit you, and does the screen tire you out after five minutes.
In the window | Before signing in | With the 1xBet account signed in |
|---|---|---|
Trial round, where the title has one | runs on practice figures | still offered, from the same screen as the real one |
Round for an amount in ouguiya | not offered | taken from the balance at the press |
Balance readout | practice figures only | the account balance in MRU |
Rules panel and paytable | readable during the trial | readable at any moment |
Round history | nothing kept | one entry for each round played for ouguiya |
Cashier of the account | out of reach | in the account menu, outside the window |
Display options deserve a look before the first paid round: sound, animation, execution speed and shortcuts are all set once from the in-game menu and stay that way. The account itself is opened once, through the sign-up form of 1xBet, and the same login then serves the sport line, the live section and every tile of the catalogue.
The amount per round, in ouguiya
On a phone the setting usually runs through a panel that opens over the grid and shuts as soon as the choice is made, handing the screen back to the field. In Dice Duels the selector shows its values in ouguiya (MRU), and the amount on display at the moment of the press is the amount taken, with nothing added by the site.
The balance does not split by game: one figure follows from title to title, and switching screens sets no portion aside. There is no separate purse for games: the sum leaves the main balance of the 1xBet account, the same figure the sport pages show, and a deposit made through the cashier of the account serves this title and every other page alike.
One round, from the press to the settled balance
A round begins once the player sets the stake and presses the launch button; from that moment no action steers what follows on the field. What the window shows while the field turns is presentation; what it shows once the field rests is the result, and the balance readout moves at that same moment.
Part of the window | Before the press | While the field moves | Once it comes to rest |
|---|---|---|---|
Stake selector | open to change | held for that round | open again, at the same value |
Balance readout | the balance in ouguiya | already lower by the amount launched | raised by whatever the paytable counts, or left as it was |
Launch button | waits for a press | idle, or turned into a stop key where the title allows it | ready for the next round |
Automatic series, where the title has one | count and stop condition chosen | counting the rounds down | going on to the limit, or stopped at it |
Round history of the account | nothing yet | nothing yet | a new entry with time, amount and outcome |
Between two rounds only the balance carries over, while the game itself keeps no trace of what has just happened. Between two rounds the window waits: the amount stays as set, the field keeps its last picture, and nothing moves until the next press or the next step of a running series.
Automatic mode repeats the launch with the settings in force, so rounds follow one another without the player having to touch the screen each time. On the titles that carry the switch, its panel lists the stop conditions the studio provided; a title without it takes one press per round, and nothing else in the window changes.
Field, paths and the symbols the paytable of Dice Duels may name
Oversized elements take up a whole block of the field and stand in the place of several ordinary symbols, cutting down the positions left over. Where the field is built of bands and rows, their count is seen on the first screen, and whether the title counts declared lines, runs of neighbours or clusters is stated in its paytable.
Adding match lines brings small results closer together and pushes large ones further apart, while a low line count does the opposite: fewer hits, wider gaps between them. The line of the rules that names the counting mode also says what a full round costs in ouguiya.
Every symbol described below exists in Dice Duels only if its paytable names it; a title designed without one shows no trace of it. The value counted stays that of the replaced symbol as printed in the paytable, with nothing extra added by the substitution itself. Where the rules restrict the bands that symbol may land on, or the symbols it cannot replace, the restriction is set out in the same panel.
Across a large share of titles they act as the key to the extra phases, a job that no ordinary paying symbol ever takes on. How many of them are needed is a figure of the title, printed in its rules.
A second trigger occurring inside the sequence extends it in titles built that way, rather than closing it down and opening a separate one afterwards. A series of that kind ends on its own, and the balance is drawn on again only from the next ordinary round.
Their appearance belongs to the draw of each individual round, and every draw stands independent of the one before, so no rhythm builds up over a session. A round that shows no such coefficient has simply produced none, and its value, where it appears, is the one the rules state.
Settings picked before the press travel with the phase from start to finish, with no way to adjust them once it is under way. Where this title carries that button, the amount it asks is shown in ouguiya before confirmation; where it does not, the extra stage is reached through ordinary rounds or is absent from the title.
Payment comes out of a shared reserve rather than the round's paytable, which sets it apart from an ordinary result read off the grid. A counter of that kind appears only in a title built around such a pool, and its rules say how the pool is released; every other title settles its rounds from the paytable alone.
The list of rounds in the account
A date filter narrows the list to one specific evening, keeping the record readable weeks later even when several different categories were opened along the way. The list is a page of the account rather than of the title, so the rounds of Dice Duels stand there beside rounds from every other game, in the order they were played.
Leaving mid-list costs nothing: the section expects no end of series, and a visit closed halfway picks up later with nothing lost in between. The window can be closed between two rounds and reopened later, with the last entry already in the list.
Is it the tempo and the look you were after?
Draw-based titles run on a fixed interval, so the cadence belongs to the draw itself and neither waiting nor pressing sooner changes it. A single round, watched with the sound on and then off, gives the pace of this title.
Staying inside a familiar universe saves time: the landmarks are already known, the eye finds the useful zones of the screen at once, and nothing pulls attention away. The look of this title is already on its tile, and the window only confirms at full size what the tile promised.
A ten-minute gap suits a mechanic that finishes in one action better than a table you are expected to follow from opening to close. When neither the pace nor the look is the one wanted, the quick games of the 1xGames section are built on a different kind of round, and the index of studios leads to whatever else carries the signature of KA Gaming.
Closing the window
Once a category is found, it sits in the same spot of the menu every time; the path does not move between visits. Leaving Dice Duels takes one press on the cross of the window, which lands back on the tile; the main page of 1xBet in Mauritania is one step further back, with the sport line and the live section laid out on it.
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Dice Duels: questions before the first press
Where are the lowest and highest amounts that Dice Duels accepts per round written?
Inside the rules panel of the title, not on this page. The information button in the corner of the game window opens the full sheet: how a round runs, what the symbols stand for and which controls are available. Both figures belong to this one title and appear in ouguiya in the window itself.
Where is the trial button of Dice Duels, and what if there is none?
On the tile of the title or on its opening screen, whenever the studio has built the mode in. Anything won in demonstration mode stays a figure on screen, as it does not reach the account and cannot be sent to withdrawal. A title without the button opens for ouguiya only, and its rules panel is then the place to read before the first press.
Does the balance shown in Dice Duels on a phone match the one shown on a computer?
Yes: the balance belongs to the account and not to the device, so the readout gives the same ouguiya on either screen. An Android and iOS application exists for anyone who prefers an icon on the home screen, yet it stays optional because the mobile site reaches the same catalogue.